ARO is a speculative design project that envisions a circular fashion brand

through a physical, interactive fanzine designed to eliminate the stigma of

second-hand clothing. Operating under contemporary retail codes, the publication

uses Y2K visual subcultures and analog gamification—like connect-the-dots and

data visualization—to educate consumers on environmental impacts.

Credits: Claudia Dovare, Lucas Machín & Lila Murayama.

Serving as a comprehensive exercise in sustainable branding and

editorial layout, the project features a multi-layered,

split-page catalog that allows readers to mix and match garments,

successfully bridging the gap between commercial appeal and

conscious activism.

ARO